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BUILDING REFERENCE

Warehouse

Game data v30 · build 254Sources & research notes

Warehouse workers gather and store Construction Materials for convenient access and use.

Construction inputs

This building’s steps include alternatives or gathering from the map, so no single ratio applies. See the production chain for the steps.

How production works

Workers repeat the recipe while inputs are available and stop when the building's output store is full. The output capacity of the Warehouse has not been established. Capacity and recipe say nothing about speed: cycle time is not yet measured for any building.

Production chain →

Level objectives that need Warehouse

Required amounts as set in each of 2 levels.

Campaign 1

  • Miranda's Chance: The Itch Have in building ≥ 20

Standalone & challenge maps

Where it can be built

Listed in the build or plant list of 116 levels, grouped by campaign and story.

Campaign 1

Campaign 2

Campaign 3

Standalone & challenge maps

16 unnamed archive maps

Sources & research notes for this page

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