Jelena noticed that every expedition failed at the slope maze due to running out of resources. But by growing their own food, they could navigate it at their own pace.
Main objectives2
Optional objectives3
Day limit100 days
Main objectives
| Condition | Target | Required value |
|---|---|---|
| Have | Stone Road | ≥ 164 |
| Have | Veggie | ≥ 65 |
Optional objectives
| Condition | Target | Required value |
|---|---|---|
| Have | Playground | ≥ 2 |
| Have | Zen Garden | ≥ 2 |
| Have | Winter Cabin | ≥ 2 |
Villager needs
| Need | Scenario setting |
|---|---|
| Food | Enabled |
| Housing | Enabled |
| Community | Enabled |
| Fun | Enabled |
| Heat | Enabled |
| Wellness | Enabled |
| Cooling | Disabled |
| Hydration / thirst | Unspecified in this file |
Available buildings & plants
27 distinct configured entries (27 stored entries including duplicates). These are the scenario’s build/plant list; later unlocks and current UI visibility have not been tested.
Buildings, structures & decorations
Fields & plants
Starting objects & resources
Show 32 starting object types
| Object | Stored entities |
|---|---|
| Pallet | 5 |
| Expedition Crate 1 | 4 |
| Expedition Crate 2 | 3 |
| Expedition Crate 3 | 2 |
| Glass Pane | 24 |
| Veggie | 30 |
| Stone | 26 |
| Log | 26 |
| Rock Source | 5 |
| Winter Pine | 76 |
| Pick | 4 |
| Axe - Iron | 4 |
| Quarry | 1 |
| Clay Pit | 1 |
| Trappers' Hut | 1 |
| Lumberjacks' Base | 1 |
| HunterTrap | 8 |
| Plate | 24 |
| Open Kitchen | 1 |
| Basic House | 2 |
| Brick House | 1 |
| Stone Road | 78 |
| Stone Road | 86 |
| Expedition Cans | 1 |
| Expedition Campsite Trunk 1 | 1 |
| Expedition Campsite Fire 1 | 1 |
| Expedition Campsite Trunk 2 | 1 |
| Winter Villager Adult | 8 |
| Winter Villager Kid | 3 |
| Leader Jelena B | 1 |
| Clay | 13 |
| Higher Snow | 1 |