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LEVEL REFERENCE

Unnamed scenario · archive 22 · 2

Game data v30 · build 254Sources & research notes

Main objectives3
Optional objectives0
Day limitNo day limit

Starting conditions

Villagers
14 adults
Stockpile
Hoe - Wood ×8, Axe - Iron, Scythe - Rock ×4, Wheelbarrow ×6, Plate ×24, Log ×12, Stick ×30, Stone ×9, Clay ×9, Egg ×24, Stew ×8
Tools
SeedBag ×4
Crates
Expedition Crate ×3

Counted from the map file. Stockpile numbers are items placed on the map and can differ slightly from what the stockpile shows.

Main objectives

ConditionTargetRequired value
HaveBasic House= 0
HavePlank House≥ 15
HaveBoots≥ 50

Optional objectives

None.

Strategy

No community strategy has been recorded for this level yet. If you have finished it, the form takes a build order, what to watch out for, and the game version; a maintainer turns it into a page section.

Share a strategy for this levelHow strategies are reviewed

Villager needs

NeedScenario setting
FoodEnabled
HousingEnabled
CommunityEnabled
FunEnabled
HeatDisabled
WellnessEnabled
CoolingDisabled
Hydration / thirstDisabled

Available buildings & plants

26 buildings and plants can be built on this map from the start. Anything unlocked during play is not included.

Starting objects & resources

Show 27 starting object types
ObjectCount
Hoe - Wood8
Axe - Iron1
Scythe - Rock4
SeedBag4
Wheelbarrow6
Plate24
Rock Source59
Roadworks Office1
Chicken Coop2
Firewood Yard1
Farm1
Warehouse2
Log12
Stick30
Stone9
Clay9
Expedition Crate 13
Pallet2
Basic House35
Open Kitchen1
Winter Villager Adult14
Wheat52
WheatPlant52
Road310
StandalonePile4
Egg24
Stew8

Sources & research notes for this page

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