PLAY MODES
Tournament Mode
A daily, turn-based mode with its own levels, tiles, streaks, reward points and seasonal cosmetic styles, described in the game’s own words. The game files call it “FastMode”.
What it is
The Tournament Mode features turn-based, fast-paced levels where you can win Reward Points to claim in-game prizes, and earn Leaderboard Points to rise up in the Season's Leaderboard.
A new gameplay style has arrived to The Outlands! Put your strategist goggles on for this turn-based twist on a classic
Pull up your socks! Tournament Levels are only available throughout the remainder of the Tournament Season.
How a level plays
From the Tournament Tutorial, in the game’s words:
- Each day you'll draw three tiles and play one.
- Tiles are drawn semi-randomly from this Bag each day.
- After you pick one, they return to the Bag and can be drawn again later.
- If you don't like any of the tiles you drew, you can Skip!
- This awards you with a special .
- You can use them to buy tiles straight from the Bag, ain't that neat?
Tutorial levels: Tournament Tutorial: Part 1, Tournament Tutorial: Part 2, Tournament Tutorial: Part 3.
Tiles
The tiles a level can draw. Durations and counts are set per tile; the text shows the plural form.
| Tile | Effect |
|---|---|
| 1 Villager | Makes N villagers appear by the Tournament Banner. |
| Speed Bonus | Villagers walk faster for N days. |
| Growth Bonus | Plants and trees grow faster for N days. |
| Food Bonus | Gives a Food bonus for N days, reducing how much food villagers need. Satisfying this need activates the Nutrition Boost, increasing the villagers' movement speed while carrying resources. |
| Community Bonus | Gives a Community bonus for N days. Satisfying this need activates the Community Boost, increasing the reproduction rate. |
| Fun Bonus | Gives a Fun bonus for N days. Satisfying this need activates the Entertainment Boost, increasing the villagers' movement speed. |
| Heat Bonus | Gives a Heat bonus for N days, shielding villagers from the cold. Satisfying this need activates the Heat Boost, making it easier to satisfy every other need. |
| Wellness Bonus | Gives a Wellness bonus for N days. Satisfying this need activates the Wellness Boost, increasing the villagers' lifespan. |
| Cooling Bonus | Gives a Cooling bonus for N days, keeping villagers cool in the heat. Satisfying this need activates the Refreshment Boost, making it easier to satisfy every other need. |
| Hydration Bonus | Gives a Hydration bonus for N days, reducing how much water villagers need. Satisfying this need activates the Hydration Boost, making it easier to satisfy every other need. |
| Grow Up Bonus | Children grow up faster for N days. |
| Baby Boom | Greatly increases birth rate for N days. Reproduction requires free Housing, so make sure to build enough houses for this bonus to be effective. |
Reward Points, streaks and leaderboards
- Earn Reward Points to unlock new Buildings, town Styles, and more! Each season brings a new set of prizes ready to be claimed.
- Earn 3 Reward Points the first time you complete this level.
- Earn +1 Reward Point the first time you clear the Optional Objectives and win this level.
- Complete levels 3 days in a row to activate the Streak Bonus and win +1 Reward Point each day you complete a new Tournament Level.
- Streak Shields help you protect your streak for an extra day. They expire after one use.
- You've completed today's level! Check out your score in today's Daily Leaderboard, plus where your total puts you in the season's Tournament Leaderboard!
- Nice catch-up! Points from previous days' levels count toward your season's Tournament Leaderboard total. Play today's level to compete on the Daily Leaderboard.
Seasons and styles
Use your Reward Points to claim the season’s-inspired cosmetic rewards. Check out the full reward list in the Tournament menu!
Rural Current season · reported 2026-10-25
The live season’s reward set is not in the extracted text; completed seasons keep theirs in the files.
Nordic
- Nordic Palette Your first cosmetic reward! The Town Palette reward lets you change the color scheme of whatever level you're in by opening the settings menu.
- Nordic Basic House The Basic House, now with a cool, Nordic style.
- Nordic Farm The ol' reliable Farm with a Nordic twist.
- Nordic Fishing Dock A Nordic twist on the classic Fishing Dock.
- Nordic Bootmakers' Shop The classic Bootmakers' Shop with a renewed, Nordic look.
- Nordic Porridge Cookhouse The same old Porridge Cookhouse with a Nordic sense of style.
- Nordic Mead Hall A Nordic twist on the classic Mead Hall.
- Nordic Villagers Style Changes the clothes villagers wear. This applies to villagers of all ages throughout all biomes. The villagers' style will be added to its corresponding Style package, available in the settings menu of any level.
Mesoamerican
- Mesoamerican Palette Changes the color scheme of your town to a warm, inviting palette reminiscent of the Mesoamerican lands.
- Mesoamerican Open Kitchen The ol' reliable Open Kitchen with a Mesoamerican twist.
- Mesoamerican Basic House The Basic House, now with a welcoming, Mesoamerican style.
- Mesoamerican Market The classic Market with a renewed, Mesoamerican look.
- Mesoamerican Playground A Mesoamerican twist on the classic Playground.
- Mesoamerican Pendant Craftshop The Pendant Craftshop has never felt warmer in this new Mesoamerican style.
- Mesoamerican Stone Mine A Mesoamerican twist on the classic Stone Mine.
- Mesoamerican Villagers Style Changes up your villagers' style to a chic Mesoamerican look.
2 further season styles are listed in the Spoilers section because no release evidence exists for them.
Observations
Tournament Mode is live and the Rural season is the one currently running. confirmed · player report · 2026-10-25
Seasons rotate, so this is true as of the date given. The Rural style is stored under the internal key Amish with only its name; its reward set is not in the extracted text, unlike the completed Nordic and Mesoamerican seasons.
Seasons rotate; the wiki does not yet track their dates.
Tournament text sources
Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.
{
"text_tables": [
"FastMode",
"FastSeasons",
"FastModeTutorial"
],
"seasons": [
{
"id": "Amish",
"name": "Rural",
"text_entries": 3,
"reward_titles": 0,
"release_unconfirmed": false
},
{
"id": "Nordic",
"name": "Nordic",
"text_entries": 21,
"reward_titles": 8,
"release_unconfirmed": false
},
{
"id": "PreColumbian",
"name": "Mesoamerican",
"text_entries": 21,
"reward_titles": 8,
"release_unconfirmed": false
}
],
"withheld_seasons": 2
}