Game data v30 · build 254Sources & research notes
Campaign 1 › Felix's Blackout · Level 3 of 3 · Leader: Felix
Sunlight woke him up for good, revealing a book he had written about his friends. Then he remembered: the newspaper actually read, ‘Book launch confirmed. Heroes Invited.’
Starting conditions
- Villagers
- 11 adults, 2 kids
- Already built
- Glassworks, Farm, Chicken Coop, Market, Lumberjacks' Base, Quarry, Foresters' Hub, Clay Pit, Sawmill, Road ×56, Plank House ×2, Warehouse
- Stockpile
- Scythe - Rock ×4, Hoe - Wood ×8, Axe - Iron ×7, Pick ×4, Axe - Rock ×4, FoundryTray ×3, Wheelbarrow ×3, Veggie ×55, Glass Pane ×8, Log ×28, Stone ×14, Stick ×7
- Tools
- SeedBag ×4
Counted from the stored starting objects. Stockpile numbers are stored entities, which usually but not always equal units.
Main objectives
| Condition | Target | Required value |
|---|---|---|
| Have | Author's Stand | ≥ 1 |
| Have | Gift Shop | ≥ 2 |
| Create | Book | ≥ 20 |
Optional objectives
| Condition | Target | Required value |
|---|---|---|
| Consume / recycle | Beer | ≥ 60 |
Strategy
No community strategy has been recorded for this level yet. If you have finished it, the form takes a build order, what to watch out for, and the game version; a maintainer turns it into a page section.
Villager needs
| Need | Scenario setting |
|---|---|
| Food | Enabled |
| Housing | Enabled |
| Community | Enabled |
| Fun | Enabled |
| Heat | Disabled |
| Wellness | Enabled |
| Cooling | Enabled |
| Hydration / thirst | Unspecified in this file |
Available buildings & plants
42 distinct configured entries (42 stored entries including duplicates). These are the scenario’s build/plant list; later unlocks and current UI visibility have not been tested.
Buildings, structures & decorations
- Bakery
- Brewery
- Brickyard
- Canteen Factory
- Chicken Coop
- Clay Pit
- Cookie Shop
- Farm
- Foragers' Hut
- Foresters' Hub
- Smoothie Stand
- Glassworks
- Basic House
- Brick House
- Plank House
- Ice Pop Stand
- Lumberjacks' Base
- Market
- Open Kitchen
- Orchard
- Paper Mill
- Fitness Park
- Playground
- Communal Plaza
- Quarry
- Reed Harvester
- Road
- Roadworks Office
- Sawmill
- Book Workshop
- Trading Outpost
- Tropical Shelter
- Warehouse
- Windmill
- Firewood Yard
- Zen Garden
Fields & plants
Starting objects & resources
Show 42 starting object types
| Object | Stored entities |
|---|---|
| Glassworks | 1 |
| Farm | 1 |
| Chicken Coop | 1 |
| Market | 1 |
| Lumberjacks' Base | 1 |
| Quarry | 1 |
| Foresters' Hub | 1 |
| Clay Pit | 1 |
| Sawmill | 1 |
| Scythe - Rock | 4 |
| SeedBag | 4 |
| Hoe - Wood | 8 |
| Axe - Iron | 7 |
| Pick | 4 |
| Axe - Rock | 4 |
| Basket | 3 |
| Wheelbarrow | 3 |
| Rock Source | 5 |
| Jungle Big Tree | 22 |
| PomeloTree | 16 |
| Reed Plant | 9 |
| Road | 56 |
| Spawn Leaders | 1 |
| Birds flock Seagull | 1 |
| Birds flock Colorful | 1 |
| Pumpkin | 31 |
| Corn | 15 |
| TropicalMountainVegetation | 1271 |
| Reef | 14 |
| 7-3 DuckStatue | 1 |
| Plank House | 2 |
| Author's Stand | 1 |
| Gift Shop | 2 |
| Warehouse | 1 |
| Tropical Villager Adult | 11 |
| Tropical Villager Kid | 2 |
| Leader Felix C | 1 |
| Veggie | 55 |
| Glass Pane | 8 |
| Log | 28 |
| Stone | 14 |
| Stick | 7 |