All-pages A–Z indexSources & research

1. Pablo's Quest

Leader: Pablo

Level order checked in game.

LevelCategoryObjectivesDay limitBuild / plant entriesEnabled needsAvailability
The End of the WorldCampaign 13 main / 1 optionalNo limit stored2Food, HousingUnknown
Middle GroundCampaign 13 main / 1 optional256Food, HousingUnknown
A New StartCampaign 11 main / 1 optional409Food, Housing, CommunityUnknown

2. Miranda's Chance

Leader: Miranda

Level grouping inferred from source identifiers; individual story menu still needs verification.

LevelCategoryObjectivesDay limitBuild / plant entriesEnabled needsAvailability
The ItchCampaign 13 main / 2 optional5015Food, Housing, CommunityUnknown
The BingeCampaign 13 main / 2 optional6521Food, Housing, Community, FunUnknown
The ChillCampaign 12 main / 2 optional4016Food, Housing, Community, Fun, HeatUnknown

3. Edgar's Growth

Leader: Edgar

Level grouping inferred from source identifiers; individual story menu still needs verification.

LevelCategoryObjectivesDay limitBuild / plant entriesEnabled needsAvailability
Edgar Shapes Up!Campaign 11 main / 1 optional6021Food, Housing, Community, FunUnknown
Edgar Relapses!Campaign 11 main / 1 optional9020Food, Housing, Community, Fun, WellnessUnknown
Edgar Bounces Back!Campaign 13 main / 1 optional7027Food, Housing, Community, Fun, Wellness, CoolingUnknown

4. Maddy's Road

Leader: Maddy

Level grouping inferred from source identifiers; individual story menu still needs verification.

LevelCategoryObjectivesDay limitBuild / plant entriesEnabled needsAvailability
Road SongCampaign 11 main / 1 optional4023Food, Housing, Community, Fun, WellnessUnknown
Sugar HighwayCampaign 12 main / 1 optional6524Food, Housing, Community, Fun, WellnessUnknown
Too Many CookiesCampaign 12 main / 1 optional8027Food, Housing, Community, Fun, WellnessUnknown

5. Pablo's Exit

Leader: Pablo

Level grouping inferred from source identifiers; individual story menu still needs verification.

LevelCategoryObjectivesDay limitBuild / plant entriesEnabled needsAvailability
On EdgeCampaign 12 main / 2 optional4521Food, Housing, Community, Fun, Heat, WellnessUnknown
Under PressureCampaign 13 main / 2 optional4518Food, Housing, Community, Fun, Heat, WellnessUnknown
Blown AwayCampaign 12 main / 2 optional7028Food, Housing, Community, Fun, Heat, WellnessUnknown

6. Jaqweshia's Empire

Leader: Jaqweshia

Level grouping inferred from source identifiers; individual story menu still needs verification.

LevelCategoryObjectivesDay limitBuild / plant entriesEnabled needsAvailability
StorefrontCampaign 12 main / 1 optional8029Food, Housing, Community, Fun, Wellness, CoolingUnknown
ManagementCampaign 13 main / 2 optional7031Food, Housing, Community, Fun, Wellness, CoolingUnknown
CacheCampaign 13 main / 1 optional4523Food, Housing, Community, Fun, Wellness, CoolingUnknown

7. Felix's Blackout

Leader: Felix

Level grouping inferred from source identifiers; individual story menu still needs verification.

LevelCategoryObjectivesDay limitBuild / plant entriesEnabled needsAvailability
Who's There?Campaign 12 main / 2 optional8534Food, Housing, Community, Fun, WellnessUnknown
What Happened?Campaign 12 main / 2 optional7022Food, Housing, Community, Fun, Heat, WellnessUnknown
Where Am I?Campaign 13 main / 1 optional8042Food, Housing, Community, Fun, Wellness, CoolingUnknown
View source evidence

Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.

{
  "id": "campaign-1",
  "name": "Campaign 1",
  "level_ids": [
    "Level01A",
    "Level01B",
    "Level01C",
    "Level02A",
    "Level02B",
    "Level02C",
    "Level03A",
    "Level03B",
    "Level03C",
    "Level04A",
    "Level04B",
    "Level04C",
    "Level05A",
    "Level05B",
    "Level05C",
    "Level07A",
    "Level07B",
    "Level07C",
    "Level06A",
    "Level06B",
    "Level06C"
  ],
  "verification_status": "grouping_inferred_from_level_identifiers"
}