When he saw the Trading Outpost, Pablo knew his expedition hadn’t been in vain. For the first time in a long time, the Outlands posed a mystery he hadn’t solved.
Main objectives2
Optional objectives2
Day limit70 days
Main objectives
| Condition | Target | Required value |
|---|---|---|
| Have | Greenhouse | ≥ 3 |
| Create | Bread | ≥ 280 |
Optional objectives
| Condition | Target | Required value |
|---|---|---|
| Happiness | — | = 80 |
| Population | — | = 40 |
Villager needs
| Need | Scenario setting |
|---|---|
| Food | Enabled |
| Housing | Enabled |
| Community | Enabled |
| Fun | Enabled |
| Heat | Enabled |
| Wellness | Enabled |
| Cooling | Disabled |
| Hydration / thirst | Unspecified in this file |
Available buildings & plants
28 distinct configured entries (28 stored entries including duplicates). These are the scenario’s build/plant list; later unlocks and current UI visibility have not been tested.
Buildings, structures & decorations
Fields & plants
Starting objects & resources
Show 19 starting object types
| Object | Stored entities |
|---|---|
| Trading Outpost | 1 |
| Warehouse | 1 |
| Wheelbarrow | 2 |
| Axe - Iron | 1 |
| Firewood Yard | 1 |
| Plate | 18 |
| Open Kitchen | 1 |
| Winter Pine | 67 |
| Rock Source | 15 |
| Road | 50 |
| Meat | 27 |
| 5-3 Arch | 1 |
| Festival Ornament Broken 3 | 1 |
| Sea Ice | 14 |
| Winter Villager Adult | 9 |
| Leader Pablo | 1 |
| StandalonePile | 3 |
| Stick | 12 |
| Log | 12 |