Game data v30 · build 254Sources & research notes
Campaign 1 › Edgar's Growth · Level 1 of 3 · Leader: Edgar
Edgar accidentally caught sight of his reflection and began worrying about his weight. Instead of bringing him down, it fueled his motivation to revamp the food options in his town.
Starting conditions
- Villagers
- 7 adults, 5 kids
- Already built
- Windmill, Farm, Bakery, Basic House ×2, Warehouse
- Stockpile
- Scythe - Rock ×4, Hoe - Wood ×4, Wheelbarrow ×3, Veggie ×20, Plank ×6, Flour ×9, Wheat ×15, Log ×9
- Tools
- SeedBag ×4
Counted from the map file. Stockpile numbers are items placed on the map and can differ slightly from what the stockpile shows.
Main objectives
| Condition | Target | Required value |
|---|---|---|
| Have | Fruit | ≥ 100 |
Optional objectives
Strategy
No community strategy has been recorded for this level yet. If you have finished it, the form takes a build order, what to watch out for, and the game version; a maintainer turns it into a page section.
Villager needs
| Need | Scenario setting |
|---|---|
| Food | Enabled |
| Housing | Enabled |
| Community | Enabled |
| Fun | Enabled |
| Heat | Disabled |
| Wellness | Disabled |
| Cooling | Disabled |
| Hydration / thirst | Not set (older map) |
Available buildings & plants
21 buildings and plants can be built on this map from the start. Anything unlocked during play is not included.
Buildings, structures & decorations
Fields & plants
Starting objects & resources
Show 26 starting object types
| Object | Count |
|---|---|
| Pallet | 2 |
| Canoe | 2 |
| Windmill | 1 |
| Farm | 1 |
| Bakery | 1 |
| Scythe - Rock | 4 |
| SeedBag | 4 |
| Hoe - Wood | 4 |
| BakeryPeel | 1 |
| Wheelbarrow | 3 |
| Rock Source | 5 |
| Ash | 34 |
| PineTree | 18 |
| Basic House | 2 |
| Wheat | 59 |
| Veggie | 20 |
| Plank | 6 |
| 3-1 Pond | 1 |
| Warehouse | 1 |
| Villager Adult | 7 |
| Villager Kid | 5 |
| Leader Edgar A | 1 |
| Flour | 9 |
| Wheat | 15 |
| Log | 9 |
| Birds flock Seagull | 1 |