Before setting sail, she checked everything: materials, crew, signs—everything. But what she didn't check was the fine print that warned of the island's unpredictable weather.
Main objectives2
Optional objectives2
Day limit40 days
Main objectives
| Condition | Target | Required value |
|---|---|---|
| Have | Winter Cabin | ≥ 2 |
| Population | — | = 12 |
Optional objectives
| Condition | Target | Required value |
|---|---|---|
| Need satisfaction | Community | = 80 |
| Have | Veggie | ≥ 25 |
Villager needs
| Need | Scenario setting |
|---|---|
| Food | Enabled |
| Housing | Enabled |
| Community | Enabled |
| Fun | Enabled |
| Heat | Enabled |
| Wellness | Disabled |
| Cooling | Disabled |
| Hydration / thirst | Unspecified in this file |
Available buildings & plants
16 distinct configured entries (16 stored entries including duplicates). These are the scenario’s build/plant list; later unlocks and current UI visibility have not been tested.
Buildings, structures & decorations
Fields & plants
No entries in this group.
Starting objects & resources
Show 11 starting object types
| Object | Stored entities |
|---|---|
| Winter Pine | 42 |
| Rock Source | 6 |
| Veggie | 115 |
| Clay | 8 |
| Pallet | 5 |
| 2-3 FerryDock | 1 |
| 2-3 Billboard | 1 |
| Sea Ice | 8 |
| Basic House | 1 |
| Winter Villager Adult | 7 |
| Leader Miranda C | 1 |