Game data v30 · build 254Sources & research notes
Campaign 2 › Cory's Homework · Level 3 of 3 · Leader: Cory
Upon leaving, Mom and Dad told Kory to do everything his brother says, so "Cory" decided to also make cheese... but he wants it ON FIRE!
Starting conditions
- Villagers
- 16 adults, 6 kids
- Already built
- Bridge ×38, Basic House ×7, Farm, Windmill, Firewood Yard, Roadworks Office, Quarry ×4, Bakery ×2, Clay Pit, Brickyard, Foragers' Hut ×2, Playground, Fitness Park, Stone Road ×497, Jacaranda Tree Pit ×5, Warehouse
- Stockpile
- Scythe - Rock ×4, Hoe - Wood ×8, Axe - Iron, Pick ×16, Wheelbarrow ×3, Wheat ×37, Stick ×25, Flour ×7, Fruit ×26, Log ×12, Stone ×24, Clay ×4
- Tools
- SeedBag ×4
Counted from the stored starting objects. Stockpile numbers are stored entities, which usually but not always equal units.
Main objectives
| Condition | Target | Required value |
|---|---|---|
| Create | Fondue | ≥ 250 |
| Have | Fountain | ≥ 5 |
| Have | Wood Statue | ≥ 8 |
Optional objectives
| Condition | Target | Required value |
|---|---|---|
| Population | — | ≥ 50 |
| Need satisfaction | Community | ≥ 80 |
Strategy
No community strategy has been recorded for this level yet. If you have finished it, the form takes a build order, what to watch out for, and the game version; a maintainer turns it into a page section.
Villager needs
| Need | Scenario setting |
|---|---|
| Food | Enabled |
| Housing | Enabled |
| Community | Enabled |
| Fun | Enabled |
| Heat | Disabled |
| Wellness | Enabled |
| Cooling | Disabled |
| Hydration / thirst | Unspecified in this file |
Available buildings & plants
42 distinct configured entries (42 stored entries including duplicates). These are the scenario’s build/plant list; later unlocks and current UI visibility have not been tested.
Buildings, structures & decorations
- Hydrangea Planter
- Bakery
- Brickyard
- Bridge
- Wood Statue
- Cheesery
- Clay Pit
- Jacaranda Tree Pit
- Farm
- Fondue Bar
- Foragers' Hut
- Foresters' Hub
- Fountain
- Basic House
- Two-Story House
- Press
- Lumberjacks' Base
- Market
- Orchard
- Paper Mill
- Fitness Park
- Playground
- Communal Plaza
- Quarry
- Roadworks Office
- Stone Road
- Sawmill
- Smoothie Stand
- Warehouse
- Windmill
- Firewood Yard
- Zen Garden
- Brick House
- Plank House
Fields & plants
Starting objects & resources
Show 43 starting object types
| Object | Stored entities |
|---|---|
| Bridge | 38 |
| Basic House | 7 |
| Dock | 1 |
| Ship 0 | 1 |
| Fort Cory | 1 |
| Scythe - Rock | 4 |
| SeedBag | 4 |
| Hoe - Wood | 8 |
| Axe - Iron | 1 |
| Pick | 16 |
| Farm | 1 |
| Windmill | 1 |
| Firewood Yard | 1 |
| Roadworks Office | 1 |
| Quarry | 4 |
| Bakery | 2 |
| Clay Pit | 1 |
| Brickyard | 1 |
| Foragers' Hut | 2 |
| BakeryPeel | 2 |
| BrickStep0Mold | 2 |
| Wheelbarrow | 3 |
| Wheat | 72 |
| Ash | 19 |
| PineTree | 3 |
| FigTree | 20 |
| Rock Source | 2 |
| Playground | 1 |
| Fitness Park | 1 |
| Stone Road | 497 |
| Jacaranda Tree Pit | 5 |
| Villager Adult | 16 |
| Villager Kid | 6 |
| Warehouse | 1 |
| Leader Cory C | 1 |
| Plant Jacaranda | 5 |
| Wheat | 37 |
| Stick | 25 |
| Flour | 7 |
| Fruit | 26 |
| Log | 12 |
| Stone | 24 |
| Clay | 4 |
History
| Update 12 2024-11-13 | Added with the Cory's Homework story in Campaign 2. official source · source |