News travels fast: Pablo’s back. Old friends gather at the edge of the Drylands, ready to greet him before he disappears again. But there’s something they don’t know about him now...
Main objectives1
Optional objectives3
Day limit80 days
Main objectives
| Condition | Target | Required value |
|---|---|---|
| Consume / recycle | Manchamanteles | ≥ 30 |
Optional objectives
| Condition | Target | Required value |
|---|---|---|
| Have | Fitness Park | ≥ 1 |
| Have | Playground | ≥ 3 |
| Have | Communal Plaza | ≥ 3 |
Villager needs
| Need | Scenario setting |
|---|---|
| Food | Enabled |
| Housing | Enabled |
| Community | Enabled |
| Fun | Enabled |
| Heat | Disabled |
| Wellness | Enabled |
| Cooling | Disabled |
| Hydration / thirst | Enabled |
Available buildings & plants
27 distinct configured entries (27 stored entries including duplicates). These are the scenario’s build/plant list; later unlocks and current UI visibility have not been tested.