After years of preaching a gluten-free lifestyle, the leader of Fruitapult Island left his town without warning. To tackle the upcoming winter, the villagers will need help from other towns to kickstart a well-deserved binge.
Main objectives2
Optional objectives0
Day limitNo limit stored
Main objectives
Optional objectives
No objectives in this group are stored.
Villager needs
| Need | Scenario setting |
|---|---|
| Food | Enabled |
| Housing | Enabled |
| Community | Enabled |
| Fun | Enabled |
| Heat | Enabled |
| Wellness | Disabled |
| Cooling | Disabled |
| Hydration / thirst | Disabled |
Available buildings & plants
30 distinct configured entries (30 stored entries including duplicates). These are the scenario’s build/plant list; later unlocks and current UI visibility have not been tested.
Buildings, structures & decorations
Fields & plants
Starting objects & resources
Show 18 starting object types
| Object | Stored entities |
|---|---|
| HunterTrap | 8 |
| Plate | 18 |
| Trappers' Hut | 1 |
| Lumberjacks' Base | 1 |
| Axe - Iron | 4 |
| Winter Pine | 53 |
| Rock Source | 4 |
| Road | 33 |
| Winter Cabin | 2 |
| Open Kitchen | 1 |
| Communal Plaza | 1 |
| Trading Outpost | 1 |
| Winter Villager Kid | 4 |
| Winter Villager Adult | 7 |
| Stew | 9 |
| Log | 2 |
| Animal Hide | 8 |
| Meat | 8 |