The famous 'edge of the world' proved less dramatic than it first appeared when Pablo discovered lands beyond it. Even the cliff wasn't as high as it seemed. As its allure fades, the remaining villagers must adapt while preparing for the return of winter.
Main objectives2
Optional objectives1
Day limit50 days
Main objectives
Optional objectives
| Condition | Target | Required value |
|---|---|---|
| Happiness | — | ≥ 80 |
Villager needs
| Need | Scenario setting |
|---|---|
| Food | Enabled |
| Housing | Enabled |
| Community | Enabled |
| Fun | Enabled |
| Heat | Disabled |
| Wellness | Enabled |
| Cooling | Disabled |
| Hydration / thirst | Disabled |
Available buildings & plants
23 distinct configured entries (23 stored entries including duplicates). These are the scenario’s build/plant list; later unlocks and current UI visibility have not been tested.
Starting objects & resources
Show 20 starting object types
| Object | Stored entities |
|---|---|
| Scythe - Rock | 16 |
| SeedBag | 16 |
| Hoe - Wood | 16 |
| PineTree | 103 |
| Rock Source | 7 |
| AppleTree | 10 |
| Expedition Crate 1 | 1 |
| Expedition Crate 2 | 3 |
| Expedition Crate 3 | 1 |
| Basic House | 1 |
| Farm | 4 |
| Pumpkin | 59 |
| Potato | 60 |
| Tool Bucket | 1 |
| Tool Wheelbarrow upside | 1 |
| Tool Pick | 1 |
| Tool Hammer | 1 |
| Ladder2 | 1 |
| Winter Villager Adult | 8 |
| Veggie | 12 |