Game data v30 · build 254Sources & research notes
A few years have passed since the volcano went dormant, somehow taking the town's joy with it. No more music, no more laughter— all houses are now coated in a subtle grey tone from the remaining ashes. Something must be done to bring the groove back to the town.
Starting conditions
- Villagers
- 6 adults, 1 kid
- Already built
- Road ×32, Basic House ×6, Market
- Stockpile
- FoundryTray ×3, Veggie ×72
Counted from the map file. Stockpile numbers are items placed on the map and can differ slightly from what the stockpile shows.
Main objectives
| Condition | Target | Required value |
|---|---|---|
| Have | Brick House | ≥ 10 |
| Have | Basic House | = 0 |
| Have | Zen Garden | ≥ 1 |
Optional objectives
| Condition | Target | Required value |
|---|---|---|
| Population | — | = 35 |
Strategy
No community strategy has been recorded for this level yet. If you have finished it, the form takes a build order, what to watch out for, and the game version; a maintainer turns it into a page section.
Villager needs
| Need | Scenario setting |
|---|---|
| Food | Enabled |
| Housing | Enabled |
| Community | Enabled |
| Fun | Enabled |
| Heat | Disabled |
| Wellness | Enabled |
| Cooling | Disabled |
| Hydration / thirst | Disabled |
Available buildings & plants
21 buildings and plants can be built on this map from the start. Anything unlocked during play is not included.
Buildings, structures & decorations
Fields & plants
Starting objects & resources
Show 15 starting object types
| Object | Count |
|---|---|
| Ash | 59 |
| FigTree | 12 |
| PineTree | 21 |
| PomeloTree | 7 |
| Rock Source | 14 |
| GrapeTree | 2 |
| Jungle Big Tree | 1 |
| Road | 32 |
| Basic House | 6 |
| TropicalMountainVegetation | 85 |
| Basket | 3 |
| Market | 1 |
| Villager Kid | 1 |
| Villager Adult | 6 |
| Veggie | 72 |