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LEVEL REFERENCE

Last Minute Plan

Game data v30 · build 254Sources & research notes

Dark, stormy clouds loom on the horizon. A blizzard is approaching, and this small town in the Winterlands faces a harsh reality: there won’t be enough food to survive if it hits. The plan is simple—build a second greenhouse as quickly as possible.

BiomeWinterlands Christmas event scene
Main objectives1
Optional objectives0
Day limitNo day limit

Starting conditions

Villagers
7 adults, 4 kids
Stockpile
Axe - Iron ×5, Hoe - Wood ×7, Scythe - Rock ×3, Plate ×24, Stick ×36, Veggie ×46, Log ×7, Stew ×18
Tools
SeedBag ×3, Tool Axe

Counted from the map file. Stockpile numbers are items placed on the map and can differ slightly from what the stockpile shows.

Main objectives

ConditionTargetRequired value
HaveGreenhouse≥ 2

Optional objectives

None.

Strategy

No community strategy has been recorded for this level yet. If you have finished it, the form takes a build order, what to watch out for, and the game version; a maintainer turns it into a page section.

Share a strategy for this levelHow strategies are reviewed

Villager needs

NeedScenario setting
FoodEnabled
HousingEnabled
CommunityEnabled
FunEnabled
HeatEnabled
WellnessEnabled
CoolingDisabled
Hydration / thirstDisabled

Available buildings & plants

31 buildings and plants can be built on this map from the start. Anything unlocked during play is not included.

Starting objects & resources

Show 33 starting object types
ObjectCount
Axe - Iron5
Hoe - Wood7
Scythe - Rock3
SeedBag3
Lumberjacks' Base1
Roadworks Office1
Firewood Yard1
Bonfire1
Open Kitchen1
Plate24
Christmas Gift 0 Coats1
Christmas Gift 3 Books and Coats1
Christmas Gift 4 Coats1
Christmas Gift 2 Coats1
Two-Story House2
Stone Road32
Road16
Winter Pine85
Stick36
Road11
Sign 2 Arrows1
Tool Axe1
Christmas Snowman 01
Christmas Snowman 11
Christmas Cane4
Winter Villager Adult7
Winter Villager Kid4
Greenhouse1
Potato12
StandalonePile4
Veggie46
Log7
Stew18

Sources & research notes for this page

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