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LEVEL REFERENCE

Drunken Crab

Game data v30 · build 254Sources & research notes

Every summer, for one magical week, 'Sunken Crab Island' rises from its normally submerged state due to low tides. Local youth eagerly await this time of the year for one reason only: party till the tide takes them back home.

BiomeNot recorded
Main objectives2
Optional objectives0
Day limitNo day limit

Starting conditions

Villagers
8 adults
Stockpile
Veggie ×18

Counted from the map file. Stockpile numbers are items placed on the map and can differ slightly from what the stockpile shows.

Main objectives

ConditionTargetRequired value
HaveBonfire≥ 1
CreateBeer≥ 200

Optional objectives

None.

Strategy

No community strategy has been recorded for this level yet. If you have finished it, the form takes a build order, what to watch out for, and the game version; a maintainer turns it into a page section.

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Villager needs

NeedScenario setting
FoodEnabled
HousingEnabled
CommunityEnabled
FunEnabled
HeatDisabled
WellnessEnabled
CoolingDisabled
Hydration / thirstDisabled

Available buildings & plants

21 buildings and plants can be built on this map from the start. Anything unlocked during play is not included.

Starting objects & resources

Show 13 starting object types
ObjectCount
Ash64
AppleTree9
Rock Source8
FigTree8
Veggie18
Pallet2
Canoe3
Canoe Paddle1
Sign L Arrow 01
Sign R Arrow 11
Sign 3 Arrows1
Light Torch10
Villager Adult8

Sources & research notes for this page

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