Game data v30 · build 254Sources & research notes
Rumour has it that Oona has been up to no good, making a ruckus. She, however, insists she hasn’t been here for weeks.
Starting conditions
- Villagers
- 4 adults
- Stockpile
- Stew ×11, Dried Meat ×8, Barley Porridge ×8
Counted from the map file. Stockpile numbers are items placed on the map and can differ slightly from what the stockpile shows.
Main objectives
| Condition | Target | Required value |
|---|---|---|
| Consume / recycle | Stroganoff | ≥ 180 |
| Equipped villagers | Book | ≥ 100 |
Optional objectives
| Condition | Target | Required value |
|---|---|---|
| Population | — | ≥ 20 |
Strategy
No community strategy has been recorded for this level yet. If you have finished it, the form takes a build order, what to watch out for, and the game version; a maintainer turns it into a page section.
Villager needs
| Need | Scenario setting |
|---|---|
| Food | Enabled |
| Housing | Enabled |
| Community | Enabled |
| Fun | Enabled |
| Heat | Disabled |
| Wellness | Enabled |
| Cooling | Disabled |
| Hydration / thirst | Disabled |
Available buildings & plants
20 buildings and plants can be built on this map from the start. Anything unlocked during play is not included.
Buildings, structures & decorations
Fields & plants
No entries in this group.
Starting objects & resources
Show 8 starting object types
| Object | Count |
|---|---|
| CypressTree | 83 |
| WillowTree | 62 |
| Villager Adult | 4 |
| Pallet | 4 |
| Ruins | 4 |
| Stew | 11 |
| Dried Meat | 8 |
| Barley Porridge | 8 |