Game data v30 · build 254Sources & research notes
In the first winter without his wife, a single father and his newborn child receive a surprise visit from friends and their kids. Unprepared for visitors, he's nevertheless glad to have company.
Starting conditions
- Villagers
- 5 adults, 1 kid
- Already built
- Winter Cabin, Market
- Stockpile
- FoundryTray ×3, Stick ×17, Stone ×6, Bread ×5, Fruit ×53
Counted from the map file. Stockpile numbers are items placed on the map and can differ slightly from what the stockpile shows.
Main objectives
| Condition | Target | Required value |
|---|---|---|
| Population | — | = 24 |
| Housing | — | = 100 |
Optional objectives
| Condition | Target | Required value |
|---|---|---|
| Need satisfaction | Entertainment | = 75 |
Strategy
No community strategy has been recorded for this level yet. If you have finished it, the form takes a build order, what to watch out for, and the game version; a maintainer turns it into a page section.
Villager needs
| Need | Scenario setting |
|---|---|
| Food | Enabled |
| Housing | Enabled |
| Community | Enabled |
| Fun | Enabled |
| Heat | Enabled |
| Wellness | Enabled |
| Cooling | Disabled |
| Hydration / thirst | Disabled |
Available buildings & plants
19 buildings and plants can be built on this map from the start. Anything unlocked during play is not included.