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← Nopal Tree

Plant definition

Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.

{
  "name": "Nopal Tree",
  "internal_name": "Field NopalTree",
  "gameobject_id": 67916,
  "paths": [
    "content/buildings/orchard/fields/field nopaltree"
  ],
  "localization_key": "Field.NopalTree",
  "description": null,
  "is_base_or_campaign_asset": false,
  "max_workers": null,
  "workplace_config": null,
  "construction": {
    "build_site_component_id": 289094,
    "build_site_gameobject_id": 78985,
    "material_inputs": [],
    "material_formula_ids": [],
    "all_formula_ids": [
      289779
    ],
    "interpretation": "sum of material inputs across distinct build-site formula definitions; stage repetition and alternate stages require gameplay verification"
  },
  "dimensions": {
    "x": 4,
    "y": 1,
    "z": 4
  },
  "placement_rules": {
    "ValidTerrains": [
      3
    ],
    "TileConstraints": [],
    "MaxAllowedHeightDifference": 0.10000000149011612,
    "BlocksEntrances": 0,
    "ConnectsZones": 0,
    "BuildOver": [],
    "BuildOverWithoutDestroying": [],
    "BuildOverWithBuildSite": 0
  },
  "sleep_spots": null,
  "house_config": null,
  "formula_ids": [
    305954,
    308607
  ],
  "derived_recipes": [
    {
      "inputs": [],
      "outputs": [
        {
          "resource_id": 300126,
          "name": "Fruit",
          "count": 1
        }
      ],
      "formula_ids": [
        308607
      ],
      "equipment_category_ids": [],
      "caveats": [
        "resource_extraction_requires_source",
        "source_or_nonmaterial_process_not_free_production"
      ],
      "status": "derived_from_serialized_formula_graph; not measured throughput"
    }
  ],
  "source": {
    "asset_file": "resources.assets",
    "path_id": 296624,
    "class": "BuildingBehaviour",
    "hierarchy_path": "Field NopalTree",
    "fields": [
      "BuildingConfig",
      "BuildSiteBehaviour"
    ]
  },
  "workplace_source": null,
  "is_plant": true,
  "original_display_name": "Field NopalTree"
}
Sandbox assignment records

Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.

[
  {
    "biome": "Drylands",
    "source": {
      "asset_file": "resources.assets",
      "class": "MapBiomeSettings",
      "path_id": 272037,
      "fields": [
        "Placeables",
        "ElementsToSpawn",
        "Concerns",
        "ExcludedBasePlaceables"
      ]
    },
    "assignments": [
      {
        "name": "Watermelon",
        "asset_path": "Content/Buildings/Field/Watermelon/Field Watermelon.prefab",
        "wiki_refs": [
          {
            "kind": "building",
            "id": 299017,
            "name": "Field Watermelon"
          }
        ],
        "source": {
          "asset_file": "resources.assets",
          "class": "MapBiomeSettings",
          "path_id": 272037,
          "fields": [
            "Placeables",
            "ElementsToSpawn",
            "Concerns",
            "ExcludedBasePlaceables"
          ]
        },
        "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
      },
      {
        "name": "Carrot",
        "asset_path": "Content/Buildings/Field/Carrot/Field Carrot.prefab",
        "wiki_refs": [
          {
            "kind": "building",
            "id": 299025,
            "name": "Field Carrot"
          }
        ],
        "source": {
          "asset_file": "resources.assets",
          "class": "MapBiomeSettings",
          "path_id": 272037,
          "fields": [
            "Placeables",
            "ElementsToSpawn",
            "Concerns",
            "ExcludedBasePlaceables"
          ]
        },
        "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
      }
    ],
    "exclusions": []
  }
]

Sandbox biome references

These are references in sandbox configuration, not a verified crop-availability table. Shared defaults, exclusions, farm compatibility and runtime filtering still need interpretation.

  • Drylands

This exact definition appears in the stored build/plant lists below. Runtime unlocks and menu visibility remain untested.

Work schedule fields

Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.

{
  "interpretation": "Normalized work-cycle interval; time origin and clock mapping unverified."
}

Sandbox biome references

These are references in sandbox configuration, not a verified crop-availability table. Shared defaults, exclusions, farm compatibility and runtime filtering still need interpretation.

  • Drylands
Sandbox assignment records

Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.

[
  {
    "biome": "Drylands",
    "source": {
      "asset_file": "resources.assets",
      "class": "MapBiomeSettings",
      "path_id": 272037,
      "fields": [
        "Placeables",
        "ElementsToSpawn",
        "Concerns",
        "ExcludedBasePlaceables"
      ]
    },
    "assignments": [
      {
        "name": "Watermelon",
        "asset_path": "Content/Buildings/Field/Watermelon/Field Watermelon.prefab",
        "wiki_refs": [
          {
            "kind": "building",
            "id": 299017,
            "name": "Field Watermelon"
          }
        ],
        "source": {
          "asset_file": "resources.assets",
          "class": "MapBiomeSettings",
          "path_id": 272037,
          "fields": [
            "Placeables",
            "ElementsToSpawn",
            "Concerns",
            "ExcludedBasePlaceables"
          ]
        },
        "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
      },
      {
        "name": "Carrot",
        "asset_path": "Content/Buildings/Field/Carrot/Field Carrot.prefab",
        "wiki_refs": [
          {
            "kind": "building",
            "id": 299025,
            "name": "Field Carrot"
          }
        ],
        "source": {
          "asset_file": "resources.assets",
          "class": "MapBiomeSettings",
          "path_id": 272037,
          "fields": [
            "Placeables",
            "ElementsToSpawn",
            "Concerns",
            "ExcludedBasePlaceables"
          ]
        },
        "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
      }
    ],
    "exclusions": []
  }
]