RESEARCH
Luthierie — sources & research
Evidence, decoding details and open questions for this article.
Construction evidence
Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.
{
"build_site": 304316,
"formula_ids": [
305116
],
"formulas": [
{
"id": 305116,
"name": "Wood -> ",
"root_id": 57064,
"inputs": [
{
"resource_id": 309169,
"resource_variation_id": null,
"name": "Log",
"count": 14
}
],
"outputs": [],
"work_iterations": 0,
"partial_output": false,
"required_equipment_category_id": null,
"resource_source_category_ids": [],
"referencing_workspot_ids": [
297347
],
"source": {
"asset_file": "resources.assets",
"path_id": 305116,
"class": "FormulaStepBehaviour",
"hierarchy_path": "Ukulele Maker Build Site/Formula Steps/Wood -> ",
"fields": [
"Inputs",
"Outputs",
"WorkIterations",
"RequiredEquipmentCategory"
]
}
}
]
}View source evidence
Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.
{
"building": {
"asset_file": "resources.assets",
"path_id": 316581,
"class": "BuildingBehaviour",
"hierarchy_path": "Ukulele Maker",
"fields": [
"BuildingConfig",
"BuildSiteBehaviour"
]
},
"workplace": {
"asset_file": "resources.assets",
"path_id": 301328,
"class": "WorkplaceBehaviour",
"hierarchy_path": "Ukulele Maker",
"fields": [
"WorkplaceConfig"
]
},
"content_paths": [
"content/buildings/ukulele maker/ukulele maker"
],
"dimensions": {
"x": 8,
"y": 4,
"z": 8
},
"workplace_config": {
"MaxWorkers": 3,
"WorkTimeRange": {
"Start": 0.8999999761581421,
"End": 0.5
},
"InitialCapacity": 1,
"BlockWorkerAssignment": 0,
"AreaOfEffect": {
"m_FileID": 0,
"m_PathID": 0
},
"ExclusiveOutputs": 0,
"StartWithAllFormulasOff": 0,
"UseSiblingIndexForWorkspotPriority": 0,
"BlockResourceToggle": 0
},
"placement_rules": {
"ValidTerrains": [
3
],
"TileConstraints": [],
"MaxAllowedHeightDifference": 0.10000000149011612,
"BlocksEntrances": 1,
"ConnectsZones": 0,
"BuildOver": [],
"BuildOverWithoutDestroying": [],
"BuildOverWithBuildSite": 0
}
}Pending verification
- Compare the construction inputs with the in-game building panel.
- Confirm whether construction stages repeat or allow alternate materials.
- Confirm the staffing limit and measure output under controlled staffing.
- Check whether this variant is available in normal gameplay.
Content availability
Presence in the installed files does not establish release or menu availability.
Sum of distinct material formulas in the linked construction stages. Repeated stages and alternatives need gameplay verification.
This exact definition appears in the stored build/plant lists below. Runtime unlocks and menu visibility remain untested.
Work schedule fields
Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.
{
"work_schedule": {
"Start": 0.8999999761581421,
"End": 0.5
},
"interpretation": "Normalized work-cycle interval; time origin and clock mapping unverified."
}Modelled production capacity
A game day is 300 simulation seconds and this building works 60% of it. The model assumes all inputs delivered and output cleared, and excludes walking, handoffs and contention; it is a ceiling for comparison, not a measured yield.
| Workers | Batches per day | Output per day | Limited by |
|---|---|---|---|
| 1 | 3.73 | 3.7 Ukulele | Worker time |
| 2 | 7.46 | 7.5 Ukulele | Worker time |
| 3 | 11.19 | 11.2 Ukulele | Worker time |
Production profile
Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.
{
"profile": {
"kind": "workshop",
"workday_fraction": 0.6,
"name": "Luthierie",
"products": [
{
"formula_id": 315713,
"batch_outputs": [
{
"resource_id": 300123,
"name": "Ukulele",
"count": 1
}
],
"rates": [
{
"workers": 1,
"batches_per_day": 3.7305695057722295,
"outputs_per_day": [
{
"resource_id": 300123,
"name": "Ukulele",
"count": 1,
"per_day": 3.7305695057722295
}
],
"limiting_stage": "Worker time"
},
{
"workers": 2,
"batches_per_day": 7.461139011544459,
"outputs_per_day": [
{
"resource_id": 300123,
"name": "Ukulele",
"count": 1,
"per_day": 7.461139011544459
}
],
"limiting_stage": "Worker time"
},
{
"workers": 3,
"batches_per_day": 11.191708517316687,
"outputs_per_day": [
{
"resource_id": 300123,
"name": "Ukulele",
"count": 1,
"per_day": 11.191708517316687
}
],
"limiting_stage": "Worker time"
}
],
"blockers": []
}
]
},
"provenance": {
"source": "kellan/outlanders2-wiki branch codex/research-answers, research/production-findings.json, commit 06ed8d63; handoff comments on issue 10, 26 October 2026 (ids 6405315176 to 6405320280)",
"imported": "2026-10-26",
"status": "Decoded serialized values and byte-round-tripped records; production rates are a supplied-inputs capacity model, not measured output",
"kinds": {
"profiles": "decoded-data with modelled rates",
"gear_findings": "decoded-data",
"terrain_placement_findings": "decoded-data",
"social_spot_findings": "decoded-data"
}
}
}