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← Chicken Coop

Construction evidence

Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.

{
  "build_site": 304325,
  "formula_ids": [
    305124
  ],
  "formulas": [
    {
      "id": 305124,
      "name": "Plank -> ",
      "root_id": 57073,
      "inputs": [
        {
          "resource_id": 308077,
          "resource_variation_id": null,
          "name": "Plank",
          "count": 9
        }
      ],
      "outputs": [],
      "work_iterations": 5,
      "partial_output": false,
      "required_equipment_category_id": null,
      "resource_source_category_ids": [],
      "referencing_workspot_ids": [
        303672
      ],
      "source": {
        "asset_file": "resources.assets",
        "path_id": 305124,
        "class": "FormulaStepBehaviour",
        "hierarchy_path": "Chicken Coop Build Site/Formula Steps/Plank -> ",
        "fields": [
          "Inputs",
          "Outputs",
          "WorkIterations",
          "RequiredEquipmentCategory"
        ]
      }
    }
  ]
}
View source evidence

Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.

{
  "building": {
    "asset_file": "resources.assets",
    "path_id": 316545,
    "class": "BuildingBehaviour",
    "hierarchy_path": "Chicken Coop",
    "fields": [
      "BuildingConfig",
      "BuildSiteBehaviour"
    ]
  },
  "workplace": {
    "asset_file": "resources.assets",
    "path_id": 292711,
    "class": "WorkplaceBehaviour",
    "hierarchy_path": "Chicken Coop",
    "fields": [
      "WorkplaceConfig"
    ]
  },
  "content_paths": [
    "content/buildings/chicken coop/chicken coop"
  ],
  "dimensions": {
    "x": 6,
    "y": 2,
    "z": 6
  },
  "workplace_config": {
    "MaxWorkers": 2,
    "WorkTimeRange": {
      "Start": 0.949999988079071,
      "End": 0.550000011920929
    },
    "InitialCapacity": 1,
    "BlockWorkerAssignment": 0,
    "AreaOfEffect": {
      "m_FileID": 0,
      "m_PathID": 0
    },
    "ExclusiveOutputs": 0,
    "StartWithAllFormulasOff": 0,
    "UseSiblingIndexForWorkspotPriority": 0,
    "BlockResourceToggle": 0
  },
  "placement_rules": {
    "ValidTerrains": [
      3
    ],
    "TileConstraints": [],
    "MaxAllowedHeightDifference": 0.10000000149011612,
    "BlocksEntrances": 1,
    "ConnectsZones": 0,
    "BuildOver": [],
    "BuildOverWithoutDestroying": [],
    "BuildOverWithBuildSite": 0
  }
}

Pending verification

  • Compare the construction inputs with the in-game building panel.
  • Confirm whether construction stages repeat or allow alternate materials.
  • Confirm the staffing limit and measure output under controlled staffing.
  • Check whether this variant is available in normal gameplay.

Content availability

Unknown

Presence in the installed files does not establish release or menu availability.

Sum of distinct material formulas in the linked construction stages. Repeated stages and alternatives need gameplay verification.

This exact definition appears in the stored build/plant lists below. Runtime unlocks and menu visibility remain untested.

Work schedule fields

Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.

{
  "work_schedule": {
    "Start": 0.949999988079071,
    "End": 0.550000011920929
  },
  "interpretation": "Normalized work-cycle interval; time origin and clock mapping unverified."
}

Modelled production capacity

A game day is 300 simulation seconds and this building works 60% of it. The model assumes all inputs delivered and output cleared, and excludes walking, handoffs and contention; it is a ceiling for comparison, not a measured yield.

No daily estimate: Separate supply of Egg.

  • Player-reported maximum: 5 eggs per game day per coop. The building owns its chickens. This total has not yet been independently reproduced from the animal laying logic.
  • Collection takes about 5.3 simulation seconds per egg; cleaning also uses worker time. Neither collection speed nor the number of chickens alone establishes the laying rate.
Production profile

Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.

{
  "profile": {
    "notes": [
      "Player-reported maximum: 5 eggs per game day per coop. The building owns its chickens. This total has not yet been independently reproduced from the animal laying logic.",
      "Collection takes about 5.3 simulation seconds per egg; cleaning also uses worker time. Neither collection speed nor the number of chickens alone establishes the laying rate."
    ],
    "kind": "workshop",
    "workday_fraction": 0.6,
    "reported_rate": {
      "count": 5,
      "days": 1,
      "resource_id": 286358,
      "evidence": "Player report, project discussion 2026-10-25",
      "worker_scaling": "Reported fixed egg production; extra workers collect eggs and clean rather than multiplying laying."
    },
    "name": "Chicken Coop",
    "products": [
      {
        "formula_id": 282694,
        "batch_outputs": [
          {
            "resource_id": 286358,
            "name": "Egg",
            "count": 1
          }
        ],
        "rates": [],
        "blockers": [
          "Separate supply of Egg"
        ]
      }
    ]
  },
  "provenance": {
    "source": "kellan/outlanders2-wiki branch codex/research-answers, research/production-findings.json, commit 06ed8d63; handoff comments on issue 10, 26 October 2026 (ids 6405315176 to 6405320280)",
    "imported": "2026-10-26",
    "status": "Decoded serialized values and byte-round-tripped records; production rates are a supplied-inputs capacity model, not measured output",
    "kinds": {
      "profiles": "decoded-data with modelled rates",
      "gear_findings": "decoded-data",
      "terrain_placement_findings": "decoded-data",
      "social_spot_findings": "decoded-data"
    }
  }
}

Contributed observations

A Chicken Coop produces up to 5 Eggs per game day regardless of how many workers are assigned; extra workers collect and clean.

Status: open · player-report · 30 (254)

Maintainer report relayed in the research handoff, issue 10 comment 6405316937. Collection formula 282694 takes about 5.3 simulation seconds per egg; adult chicken config 303909 stores an extraction interval of 60.

Not independently reproduced from the laying logic; the two MaxSpawned=5 spawners under the coop spawn manure, not eggs.

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