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← Drylands

Sandbox biome data — interpretation under review

Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.

{
  "id": "Desert",
  "name": "Drylands",
  "baseline_status": null,
  "baseline_note": null,
  "source": {
    "asset_file": "resources.assets",
    "class": "MapBiomeSettings",
    "path_id": 272037,
    "fields": [
      "Placeables",
      "ElementsToSpawn",
      "Concerns",
      "ExcludedBasePlaceables"
    ]
  },
  "source_scope": "sandbox biome configuration; campaign/challenge overrides not recovered",
  "crops": [
    {
      "name": "Watermelon",
      "asset_path": "Content/Buildings/Field/Watermelon/Field Watermelon.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 299017,
          "name": "Field Watermelon"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "Carrot",
      "asset_path": "Content/Buildings/Field/Carrot/Field Carrot.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 299025,
          "name": "Field Carrot"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    }
  ],
  "orchard_plants": [
    {
      "name": "DatePalmTree",
      "asset_path": "Content/Buildings/Orchard/Fields/Field DatePalmTree.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 296619,
          "name": "Field DatePalmTree"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "NopalTree",
      "asset_path": "Content/Buildings/Orchard/Fields/Field NopalTree.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 296624,
          "name": "Field NopalTree"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    }
  ],
  "forester_plants": [
    {
      "name": "Mesquite",
      "asset_path": "Content/Buildings/Forester/Fields/Field Mesquite.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 296612,
          "name": "Field Mesquite"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    }
  ],
  "resource_sources": [
    {
      "name": "Rock Source",
      "asset_path": "Content/Resource Sources/Rock Source.prefab",
      "wiki_refs": [],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified",
      "spawn_key": "Rocks",
      "food_source_flag": false,
      "density": 0.05000000074505806
    },
    {
      "name": "Nopal Tree",
      "asset_path": "Content/Tree/Orchard/Nopal Tree/Nopal Tree.prefab",
      "wiki_refs": [],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified",
      "spawn_key": "FruitTrees",
      "food_source_flag": true,
      "density": 0.003000000026077032
    },
    {
      "name": "Mesquite Tree",
      "asset_path": "Content/Tree/Desert/Mesquite Tree/Mesquite Tree.prefab",
      "wiki_refs": [],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified",
      "spawn_key": "WoodTrees",
      "food_source_flag": false,
      "density": 0.003000000026077032
    },
    {
      "name": "DatePalmTree",
      "asset_path": "Content/Tree/Orchard/DatePalmTree/DatePalmTree.prefab",
      "wiki_refs": [],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified",
      "spawn_key": "FruitTrees",
      "food_source_flag": false,
      "density": 0.003000000026077032
    }
  ],
  "placeables": [
    {
      "name": "Oasis",
      "asset_path": "Content/Buildings/Oasis/Oasis.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 297593,
          "name": "Oasis"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "Manchamanteles Shop",
      "asset_path": "Content/Buildings/Manchamanteles Shop/Manchamanteles Shop.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 316568,
          "name": "Desert Cookhouse"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "Desert Forager",
      "asset_path": "Content/Buildings/Desert Forager/Desert Forager.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 280144,
          "name": "Nopalero's Hut"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "Smoothie Stand",
      "asset_path": "Content/Buildings/Smoothie Stand/Smoothie Stand.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 290253,
          "name": "Smoothie Stand"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "Well",
      "asset_path": "Content/Buildings/Well/Well.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 316553,
          "name": "Well"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "Mesquite",
      "asset_path": "Content/Buildings/Forester/Fields/Field Mesquite.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 296612,
          "name": "Field Mesquite"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "Watermelon",
      "asset_path": "Content/Buildings/Field/Watermelon/Field Watermelon.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 299017,
          "name": "Field Watermelon"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "Carrot",
      "asset_path": "Content/Buildings/Field/Carrot/Field Carrot.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 299025,
          "name": "Field Carrot"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "DatePalmTree",
      "asset_path": "Content/Buildings/Orchard/Fields/Field DatePalmTree.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 296619,
          "name": "Field DatePalmTree"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "House Desert",
      "asset_path": "Content/Buildings/House Desert/House Desert.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 296489,
          "name": "Desert Home"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "NopalTree",
      "asset_path": "Content/Buildings/Orchard/Fields/Field NopalTree.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 296624,
          "name": "Field NopalTree"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    },
    {
      "name": "Quarry",
      "asset_path": "Content/Buildings/Quarry/Quarry.prefab",
      "wiki_refs": [
        {
          "kind": "building",
          "id": 316527,
          "name": "Quarry"
        }
      ],
      "source": {
        "asset_file": "resources.assets",
        "class": "MapBiomeSettings",
        "path_id": 272037,
        "fields": [
          "Placeables",
          "ElementsToSpawn",
          "Concerns",
          "ExcludedBasePlaceables"
        ]
      },
      "verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
    }
  ],
  "special_needs_and_hazards": [
    {
      "key": "Concern.Hydration.Description",
      "text": "The conditions of the Drylands are a challenge for outlanders. <b>Being dehydrated for too long will result in death.</b> Satisfying this need activates the <b>{UI.Boost.Hydration.WithIcon}</b>, making it <b>easier to satisfy every other need.</b>",
      "source_text_asset_id": 6291,
      "source_table": "Game"
    }
  ],
  "verification_status": "decoded_biome_configuration; gameplay_unverified",
  "limitations": [
    "Crops are explicitly listed field prefabs; this does not establish ordinary outdoor farm compatibility, yields, growth rates, or availability in every level.",
    "Resource sources are map spawn definitions, not a complete inventory of obtainable resources. Fish decoration entries are visual spawning and do not alone establish fish resource availability.",
    "Shared base placeables may add content beyond these biome-specific lists."
  ],
  "excluded_base_placeables": []
}
Recovered text & source identifiers

Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.

[
  {
    "key": "Sandbox.Biome.Desert",
    "english": "Drylands",
    "source_text_asset_id": 6291,
    "source_table": "Game",
    "unresolved_placeholders": []
  },
  {
    "key": "Concern.Hydration.Description",
    "english": "The conditions of the Drylands are a challenge for outlanders. <b>Being dehydrated for too long will result in death.</b> Satisfying this need activates the <b>{UI.Boost.Hydration.WithIcon}</b>, making it <b>easier to satisfy every other need.</b>",
    "source_text_asset_id": 6291,
    "source_table": "Game",
    "unresolved_placeholders": [
      "UI.Boost.Hydration.WithIcon"
    ]
  }
]

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