RESEARCH
Drylands — sources & research
Evidence, decoding details and open questions for this article.
Sandbox biome data — interpretation under review
Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.
{
"id": "Desert",
"name": "Drylands",
"baseline_status": null,
"baseline_note": null,
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"source_scope": "sandbox biome configuration; campaign/challenge overrides not recovered",
"crops": [
{
"name": "Watermelon",
"asset_path": "Content/Buildings/Field/Watermelon/Field Watermelon.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 299017,
"name": "Field Watermelon"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "Carrot",
"asset_path": "Content/Buildings/Field/Carrot/Field Carrot.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 299025,
"name": "Field Carrot"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
}
],
"orchard_plants": [
{
"name": "DatePalmTree",
"asset_path": "Content/Buildings/Orchard/Fields/Field DatePalmTree.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 296619,
"name": "Field DatePalmTree"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "NopalTree",
"asset_path": "Content/Buildings/Orchard/Fields/Field NopalTree.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 296624,
"name": "Field NopalTree"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
}
],
"forester_plants": [
{
"name": "Mesquite",
"asset_path": "Content/Buildings/Forester/Fields/Field Mesquite.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 296612,
"name": "Field Mesquite"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
}
],
"resource_sources": [
{
"name": "Rock Source",
"asset_path": "Content/Resource Sources/Rock Source.prefab",
"wiki_refs": [],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified",
"spawn_key": "Rocks",
"food_source_flag": false,
"density": 0.05000000074505806
},
{
"name": "Nopal Tree",
"asset_path": "Content/Tree/Orchard/Nopal Tree/Nopal Tree.prefab",
"wiki_refs": [],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified",
"spawn_key": "FruitTrees",
"food_source_flag": true,
"density": 0.003000000026077032
},
{
"name": "Mesquite Tree",
"asset_path": "Content/Tree/Desert/Mesquite Tree/Mesquite Tree.prefab",
"wiki_refs": [],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified",
"spawn_key": "WoodTrees",
"food_source_flag": false,
"density": 0.003000000026077032
},
{
"name": "DatePalmTree",
"asset_path": "Content/Tree/Orchard/DatePalmTree/DatePalmTree.prefab",
"wiki_refs": [],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified",
"spawn_key": "FruitTrees",
"food_source_flag": false,
"density": 0.003000000026077032
}
],
"placeables": [
{
"name": "Oasis",
"asset_path": "Content/Buildings/Oasis/Oasis.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 297593,
"name": "Oasis"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "Manchamanteles Shop",
"asset_path": "Content/Buildings/Manchamanteles Shop/Manchamanteles Shop.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 316568,
"name": "Desert Cookhouse"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "Desert Forager",
"asset_path": "Content/Buildings/Desert Forager/Desert Forager.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 280144,
"name": "Nopalero's Hut"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "Smoothie Stand",
"asset_path": "Content/Buildings/Smoothie Stand/Smoothie Stand.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 290253,
"name": "Smoothie Stand"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "Well",
"asset_path": "Content/Buildings/Well/Well.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 316553,
"name": "Well"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "Mesquite",
"asset_path": "Content/Buildings/Forester/Fields/Field Mesquite.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 296612,
"name": "Field Mesquite"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "Watermelon",
"asset_path": "Content/Buildings/Field/Watermelon/Field Watermelon.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 299017,
"name": "Field Watermelon"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "Carrot",
"asset_path": "Content/Buildings/Field/Carrot/Field Carrot.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 299025,
"name": "Field Carrot"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "DatePalmTree",
"asset_path": "Content/Buildings/Orchard/Fields/Field DatePalmTree.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 296619,
"name": "Field DatePalmTree"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "House Desert",
"asset_path": "Content/Buildings/House Desert/House Desert.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 296489,
"name": "Desert Home"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "NopalTree",
"asset_path": "Content/Buildings/Orchard/Fields/Field NopalTree.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 296624,
"name": "Field NopalTree"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
},
{
"name": "Quarry",
"asset_path": "Content/Buildings/Quarry/Quarry.prefab",
"wiki_refs": [
{
"kind": "building",
"id": 316527,
"name": "Quarry"
}
],
"source": {
"asset_file": "resources.assets",
"class": "MapBiomeSettings",
"path_id": 272037,
"fields": [
"Placeables",
"ElementsToSpawn",
"Concerns",
"ExcludedBasePlaceables"
]
},
"verification_status": "explicit_sandbox_biome_assignment; gameplay_unverified"
}
],
"special_needs_and_hazards": [
{
"key": "Concern.Hydration.Description",
"text": "The conditions of the Drylands are a challenge for outlanders. <b>Being dehydrated for too long will result in death.</b> Satisfying this need activates the <b>{UI.Boost.Hydration.WithIcon}</b>, making it <b>easier to satisfy every other need.</b>",
"source_text_asset_id": 6291,
"source_table": "Game"
}
],
"verification_status": "decoded_biome_configuration; gameplay_unverified",
"limitations": [
"Crops are explicitly listed field prefabs; this does not establish ordinary outdoor farm compatibility, yields, growth rates, or availability in every level.",
"Resource sources are map spawn definitions, not a complete inventory of obtainable resources. Fish decoration entries are visual spawning and do not alone establish fish resource availability.",
"Shared base placeables may add content beyond these biome-specific lists."
],
"excluded_base_placeables": []
}Recovered text & source identifiers
Recovered from game v30, build 254. A source match confirms the stored value; it does not confirm live gameplay behavior.
[
{
"key": "Sandbox.Biome.Desert",
"english": "Drylands",
"source_text_asset_id": 6291,
"source_table": "Game",
"unresolved_placeholders": []
},
{
"key": "Concern.Hydration.Description",
"english": "The conditions of the Drylands are a challenge for outlanders. <b>Being dehydrated for too long will result in death.</b> Satisfying this need activates the <b>{UI.Boost.Hydration.WithIcon}</b>, making it <b>easier to satisfy every other need.</b>",
"source_text_asset_id": 6291,
"source_table": "Game",
"unresolved_placeholders": [
"UI.Boost.Hydration.WithIcon"
]
}
]